![]() This is what leads to the “wiggle” effect you’d see, especially on the first-person gun models. However, there were some limitations to the tech back then that stopped these animations from hitting their full potential.įirst and foremost, the MD2 model format has a limited range when it comes to vertex precision. For a lot of us playing the game for the first time back then, seeing a guard duck under incoming blaster fire was a “holy shit” moment. From subtle twitches and idle animations to over-the-top flips and dives, you were never sure what enemies were going to do. Paul Steed’s animations in Quake II added an incredible amount of character to the world. Nowadays such a feature is downright quaint, but our new release of Quake II has some modest upgrades to improve on what’s there while still remaining faithful to the original art. The hot new feature for Quake II back in the day was colored lighting. The effect is subtle in areas with lots of diffused lighting, but areas with spotlights casting hard shadows benefit greatly. We rebuilt all maps and increased this to 8:1, a 4x increase in detail. With more per-megahertz efficiency and dozens of cores at our disposal, lighting your own map with all the modern bells and whistles can be done in a few minutes.ĭespite the fancy jargon, this map compiler improvement is a simple one: the original game would light the world at a 16:1 ratio - every 16 units in the game would map to one light sample. When lighting the original maps on 1997 PCs a final bake would often take hours, even potentially overnight. We also went beyond the original game’s support to allow for better lighting in both the original maps and user maps.īaking lighting is still entirely a CPU-based process and can be run on headless machines without any GPU at all. We worked with two contributors of the popular ericw-tools, Eric Wasylishen and Jonathan Barkley, to improve support for Quake II’s BSPs. Lighting is pre-calculated by the lighting tool and a packed texture of just the lighting is saved into the BSP file. ![]() ![]() Similar to the original 1997 release, most of the lighting in Quake II is baked into the BSP file at compile-time. Whether you are a veteran modder, retro gaming enthusiast or simply curious what makes this release of Quake II tick, this is for you! With the gameplay still perfectly preserved from its 90s’ debut, here’s a rundown of the major technical enhancements, improvements and even collaborations involved to bring Quake II to a new generation of players. The new release of Quake II packs tons of enhancements under the hood.Many are modern additions such as dynamic shadows, while others are improvements made by reiterating techniques used for Quake II’s original 1997 release. ![]() The Id Software first-person shooter continued the Quake storyline set out by its predecessor, and would go on to spawn two sequels and a number of spin-offs. And given Bethesda is owned by Microsoft, Quake 2 Remastered will no doubt launch straight into Xbox Game Pass, as Quake Remastered did. Quake Remastered released for PC, Xbox One, PS4, and Nintendo Switch, so it seems likely Quake 2 Remastered is set for PC and the full set of consoles, too. As Gematsu pointed out, in 2021 the Game Rating and Administration Committee of Korea rated the remastered version of the original Quake ahead of its official announcement at QuakeCon 2021. The listing comes just weeks before QuakeCon 2023 kicks off August 10. The listing describes Quake 2 Remastered as: “An FPS game that wages war against the hostile alien race, Strogg, who plans to invade the earth.” It includes “excessive expression of violence”, and “blood and body damage are frequently expressed in the process of fighting using weapons”. At the time of publication, the listing is still live, and confirms a release on PC. Gematsu spotted the Quake 2 Remastered listing on the reliably leaky Game Rating and Administration Committee of Korea. Quake 2 Remastered Rating Spotted Ahead of QuakeCon 2023Quake 2 Remastered appears to be in the works after a rating for the unannounced shooter was spotted online.
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